For the third and final year for 3D we had to create an environment. I made a crypt that is frozen that would serve as a level where necromancy is being performed and the player must put a stop to it.
All of the wall blocks and debris bricks use the same trimsheet, and the non-ruined books use an atlas texture, as well as the human bones and the metallic objects like the bars, brazier and gate. The ice also uses a single material.
The Frozen Crypt is a DLC exclusive area in the sequel of the RPG IP that my character from year 2 and 2D FMP from year 1 are from.
Fly-through video of the Frozen Crypt.